6/4/2023 0 Comments Make warsow server![]() ![]() +The tutorials were very much needed, considering how hard Valve fanboys find it to pull off simple strafe jumping. +The graphical profiles are a great touch +Bobot is a great addition to the cast of characters. +The new movement may feel different at first, but with cg_oldmovement 1 the game plays faster than ever before. The framerate is much more stable and the action is fluid and smooth. +The engine optimizations ARE noticeable. +The new wdm6 looks great! While I was initially skeptical about the art change, the new textures are A+ +wdm11 is a great addition the the maplist, very reminiscent of ztndm3 (Blood Run) +Rocket balance is OUTSTANDING, Don't change a thing! However in beta state, Warsow 0.4 is the first release to run on OSX With subtitles, voice-over and recams to explain basic movement and bunny hopping Grenade launcher: Strong grenade explodes on contact, tweaked projectile trajectory Rocket launcher: More splash damage, more self damage, decreased projectile speed (1000 up/s) Riotgun: Spiral pattern, increased damage slightly Gunblade: Regenerates ammo, instant fire, added splash damage (trickable!) Increased gravity, compensated by higher jump strength Advanced movement (bunny hopping, dashing and wall jumping) Tweaked iTDM (domination style gametype) Retextured most maps to take advantage of new renderer features New TDM map by jal/Daze: wdm9 - Supersym New TDM maps by Daze: wdm8 - Baxandall and wdm19 - Format Replaced old wdm2 by TdM's/bLx' Chromo Dynamic Profiles: ability to quickly use some predefined graphic settings Outlines now handled by engine, ability to switch on or off Optimizations! Increased performance over 0.3 New advanced renderer features (bumpmapping, specularmapping, shadowmapping) broadcast matches in-game to a large amount of viewers ![]() * References : Quakeworld, Quake3 CPMA, Jet Set Radio, Speedball.įinally! After 8 months of non-stop () coding, mapping, modelling, drawing, fighting, balancing and analyzing, the Warsow team has finally reached yet another milestone in its development cycle! I am very proud to announce the next major release of Warsow: version 0.4! * Cartoonish graphics with celshading-like_but_not_Manga style, mixing dark, flashy and dirty textures, matching with action full of fun and speed * Complete Power-up System including Weak and Strong fire mode for each weapon * Fast-paced gameplay focused on trix (trick jumps) and art of move * 3D Engine based on Qfusion (a modification of Quake 2 GPL engine) With Warsow�s low system requirements, relatively small filesize and easy installation procedure, we try to make Warsow as accessible as possible for anyone to try out." ![]() "We try to use Warsow as a platform to make e-sports, or competitive FPS gaming, available to a broad audience. For the movement we've basicly looked at four games: Quakeworld (legendary for it's speed), Quake3 CPMA, Jet Set Radio and Speedball." Besides this, mapcontrol, aim, teamplay and fragging skills play their role too. "The base gameplay is focussed around the art of movement, meaning moving, speed and tricks play a big part in the gameplay. It is based on the Qfusion 3D engine (a modification of the Quake 2 GPL engine), and aimed on the competitive scene, or the e-sports community." "Warsow is a free standalone first person shooter game for Windows and Linux. ![]()
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